Sapphire AMD Radeon RX 470, PCI Express x16 3.0, 4GB GDDR5, 256 bits, 3 x DisplayPort, 1 x HDMI

Sapphire AMD Radeon RX 470, PCI Express x16 3.0, 4GB GDDR5, 256 bits, 3 x DisplayPort, 1 x HDMI

MPN 11256-00-20G

EAN / UPC 4895106279896

Niveau de stock

Introducing AMD LiquidVR

LiquidVR™ is an AMD initiative dedicated to making VR as comfortable and realistic as possible by creating and maintaining what’s known as “presence” — a state of immersive awareness where situations, objects, or characters within the virtual world seem “real.” Guided by close collaboration with key technology partners in the ecosystem, LiquidVR™ uses AMD’s GPU software and hardware sub-systems to tackle the common issues and pitfalls of achieving presence,...

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    Caractéristiques 11256-00-20G

    Configuration minimale du système

    Prise en charge du système d'exploitation Linux

    Yes

    Prise en charge du système d'exploitation Windows

    Windows 10 Education/Windows 10 Education x64/Windows 10 Enterprise/Windows 10 Enterprise x64/Windows 10 Home/Windows 10 Home x64/Windows 10 Pro/Windows 10 Pro x64/Windows 7 Enterprise/Windows 7 Enterprise x64/Windows 7 Home Basic/Windows 7 Home Basic x64/Windows 7 Home Premium/Windows 7 Home Premium x64/Windows 7 Professional/Windows 7 Professional x64/Windows 7 Starter/Windows 7 Starter x64/Windows 7 Ultimate/Windows 7 Ultimate x64/Windows 8/Windows 8 Enterprise/Windows 8 Enterprise x64/Windows 8 Pro/Windows 8 Pro x64/Windows 8 x64/Windows 8.1/Windows 8.1 Enterprise/Windows 8.1 Enterprise x64/Windows 8.1 Pro/Windows 8.1 Pro x64/Windows 8.1 x64

    Connectivité

    Quantité d'interface DisplayPorts

    3

    Quantité de ports HDMI

    1

    Type d'interface

    PCI Express x16 3.0

    Version de DisplayPort

    1.4

    Version HDMI

    2.0b

    Design

    Couleur du produit

    Argent/Noir

    Format

    Full-Height/Full-Length (FH/FL)

    Hauteur du support

    Full-Height (FH)

    Nombre de ports

    2

    Type de refroidissement

    Active

    Mémoire

    Fréquence de la mémoire

    7000 MHz

    Mémoire Bus

    256 bit

    Mémoire carte graphique distincte

    4 Go

    Type de mémoire de l'adaptateur graphique

    GDDR5

    Package dimensions

    Gross Weight (Package, kg)

    2 kg

    Processeur

    CUDA

    N/No

    FireStream

    Y/Yes

    Fréquence du processeur

    932 MHz

    Processeur graphique

    Radeon RX 470

    Processeur graphique famille

    AMD

    Processeurs de flux

    2048

    Résolution (numérique maximum)

    3840 x 2160 Pixels

    Résolution maximale

    3840 x 2160 Pixels

    Technologie de Traitement en parallèle

    2-Way CrossFireX

    Vitesse d'horloge du processeur coup de pouce

    1216 MHz

    Product dimensions

    Height (product,cm)

    11,15 cm

    Net Weight (Product, kg)

    1 kg

    Product Depth

    4,1 cm

    Product Width

    24,25 cm

    Puissance

    Alimentation minimum supportée

    500 Watt

    Consommation électrique typique

    150 Watt

    Prises de courant supplementaires

    1x 6-pin

    représentation / réalisation

    DVI dual-link

    N/No

    Full HD

    Y/Yes

    HDCP

    Y/Yes

    NVIDIA 3D LightBoost

    N/No

    NVIDIA 3D Vision

    N/No

    NVIDIA 3D Vision 2

    N/No

    NVIDIA G-SYNC

    N/No

    NVIDIA GameWorks VR

    N/No

    PhysX

    N/No

    Synthoniseur TV intégré

    N/No

    Version DirectX

    12.0

    Version OpenCL

    2.0

    Version OpenGL

    4.5

    Version Shader Model

    5.0

    Vendor information

    Brand Name

    Warranty

    1 Année (s)

    Description

    AMD Radeon RX 470, PCI Express x16 3.0, 4GB GDDR5, 256 bits, 3 x DisplayPort, 1 x HDMI

    Introducing AMD LiquidVR

    LiquidVR™ is an AMD initiative dedicated to making VR as comfortable and realistic as possible by creating and maintaining what’s known as “presence” — a state of immersive awareness where situations, objects, or characters within the virtual world seem “real.” Guided by close collaboration with key technology partners in the ecosystem, LiquidVR™ uses AMD’s GPU software and hardware sub-systems to tackle the common issues and pitfalls of achieving presence, such as reducing motion-to-photon latency to less than 10 milliseconds. This is a crucial step in addressing the common discomforts, such as motion sickness, that may occur when you turn your head in a virtual world and it takes even a few milliseconds too long for a new perspective to be shown.

    AMD XConnect™ Technology

    Plug in and game on with AMD XConnect technology.

    Now it’s easier than ever to connect and use an external Radeon™ graphics card. With AMD XConnect™ technology, external GPU enclosures configured with Radeon™ Graphics can easily connect and disconnect to a compatible ultrathin notebook or 2-in 1 over Thunderbolt™ 3 at any time, just like a USB flash drive—a first for external GPUs!

    HDR Ready

    High Dynamic Range (HDR) is a state-of-the-art technology for gamers and cinephiles that care deeply about the display quality of their TV or monitor. Modeled after the acuity of human vision, HDR vastly expands the range of colors and contrast ratios that can be shown by compatible displays. HDR-ready games and movies played on an HDR display appear strikingly sharp, colorful, and vivid, with enhanced contrast and sophisticated nuance compared to even the most stunning SDR content.

    Virtual Super Resolution

    Virtual Super Resolution (VSR) is an AMD feature that is game and engine agnostic to simulate Super-Sampling Anti-Aliasing (SSAA) in games that do not have native SSAA support. VSR can also be used in conjunction with other native in-game anti-aliasing for even more game graphics-setting control. VSR allows games to render at higher resolutions (up to 4K; see the ‘Virtual Super Resolution Support’ table, below) and then rescales them down to a lower native display resolution. Using this, you can get quality that rivals up to 4K, even on a 1080p display while playing your favorite games.

    AMD Freesync technology

    No stuttering. No tearing. Just gaming.

    AMD FreeSync™ technology allows a compatible graphics card and monitor to dynamically change frame rates for the optimum display quality without tearing or stuay.

    Industry-Standard Displayport

    Freesync uses industry-standard displayport Adaptive-Sync Eliminates screen tearing without all the usual lag and latency

    - Synchronizes the refresh rate of a compatible monitor to the frame rate of your content, however much it varies
    - Monitor partners are validating with drivers from AMD now

    DirectX® 12

    DirectX® 12 is a new, “console-like” graphics API from Microsoft® that empowers game developers with more direct and obvious control of PC hardware. This direct or “explicit” control better exposes the hardware resources of AMD Radeon™ GPUs to yield higher hardware throughput and, ultimately, more performance for users. To put it simply: much more efficient hardware through smarter software! At the discretion of a game developer, this superior efficiency can be spent on higher framerates, lower latency (VR), lower power consumption, better image quality, or some calculated balance of all four. In any scenario, gamers stand to benefit greatly from choosing AMD hardware to run their favorite DirectX® 12 game.

    AMD Eyefinity Technology

    Multidisplay technology for gaming, productivity and entertainment

    We are taking you beyond the boundaries of traditional PC displays. AMD Eyefinity technology expands the traditional limits of desktop computing by multiplying your screen area. With multiple monitors, games become more immersive, workstations become more useful and you become more productive (an average of 42% more productive according to one study).

    Take your PC games to the next level of reality and immersion. Most modern games look great on three screens, and only AMD Radeon™ graphics offer you the ability to play across five screens for an eye-popping gaming experience. Other combinations and configurations with up to six screens work too.1 Create your dream display.

    Frame Rate Target Control

    Frame Rate Target Control (FRTC) enables users to set a target maximum frame rate when playing an application in full screen mode; the benefit being that FRTC can reduce GPU power consumption (great for games running at frame rates much higher than the display refresh rate) and therefore reduce heat generation and fan speeds/noise on the graphics card.

    Frame Rate Target Control caps performance not only in 3D rendered in-game scenes, but also in splash screens, loading screens and menus, where frame rates can often run needlessly into the hundreds of FPS. Users might wish to set a very high cap just to limit wasteful FPS like that seen in menus and such, while still taking advantage of the responsiveness given by FPS well beyond 60.

    *Les données produit ci-dessus sont fournies par Icecat. A cet égard, EET ne peut être tenu responsable des erreurs.

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